Analysis for lioncopter (The Solar Federation)
Player: lioncopter
Race: The Solar Federation
Economic Development
- Planets: 1 → 13 (Growth: +12)
- Total factories: 190 → 1616
- Total mines: 190 → 2267
- Population: 24900 → 41459 clans
- Average expansion rate: 0.56 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 113/92
- Ships built: 94, lost: 100
- Overall combat efficiency: 55.1%
Minefields
- Active minefields: 10 (Web: 0)
- Total radius: 205 ly
Race-Specific Utilization
- Race ability score: 80.8
- Details: Tax utilization: 61.5%, Native planets: 8/13, Total MC: 84385
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 4088 (fuel)
- Duranium: 15228
- Tritanium: 8601
- Molybdenum: 14664
Game Score
- Military score: 99049
- Inventory score: 453
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 7: Massive expansion (+3 planets)
- Turn 9: Massive expansion (+4 planets)
- Turn 21: New starbase built (total: 2)
- Turn 22: Massive expansion (+3 planets)
- Turn 25: First combat engagement
- Turn 28: New starbase built (total: 3)
- Turn 34: New starbase built (total: 4)
- Turn 37: New starbase built (total: 5)
- Turn 41: New starbase built (total: 6)
- Turn 61: New starbase built (total: 7)
- Turn 72: New starbase built (total: 9)
- Turn 79: Heavy losses (5 ships lost)
- Turn 87: Heavy losses (5 ships lost)
- Turn 90: Major territory loss (4 planets lost)
- Turn 90: Heavy losses (10 ships lost)
- Turn 93: Major territory loss (3 planets lost)
- Turn 99: Heavy losses (6 ships lost)
- Turn 101: Major territory loss (5 planets lost)
- Turn 102: Major territory loss (4 planets lost)
- Turn 102: Heavy losses (6 ships lost)
- Turn 104: Major territory loss (3 planets lost)
- Turn 104: Heavy losses (5 ships lost)
- Turn 106: Major territory loss (4 planets lost)
- Turn 106: Heavy losses (5 ships lost)
- Turn 107: Major territory loss (3 planets lost)
- Turn 108: Major territory loss (4 planets lost)
- Turn 109: Major territory loss (4 planets lost)
- Turn 109: Heavy losses (12 ships lost)
- Turn 89: Peak of 55 planets (declined afterwards)
Strengths & Weaknesses
Balanced game with no notable strengths or weaknesses.