Analysis for snork (The Rebel Confederation)
Player: snork
Race: The Rebel Confederation
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 356 → 0
- Population: 24840 → 0 clans
- Average expansion rate: 0.57 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 116/49
- Ships built: 64, lost: 69
- Overall combat efficiency: 70.3%
Race-Specific Utilization
- Race ability score: 0.0
- Details: Hyperjump ships: 0, Total fighters: 0, Planets: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 9: Massive expansion (+5 planets)
- Turn 10: Massive expansion (+3 planets)
- Turn 11: Massive expansion (+3 planets)
- Turn 12: Massive expansion (+3 planets)
- Turn 13: Massive expansion (+4 planets)
- Turn 15: Massive expansion (+4 planets)
- Turn 16: First combat engagement
- Turn 18: Massive expansion (+3 planets)
- Turn 23: New starbase built (total: 2)
- Turn 26: New starbase built (total: 3)
- Turn 28: New starbase built (total: 4)
- Turn 33: New starbase built (total: 5)
- Turn 35: New starbase built (total: 6)
- Turn 41: Massive expansion (+3 planets)
- Turn 41: New starbase built (total: 7)
- Turn 47: New starbase built (total: 8)
- Turn 48: New starbase built (total: 9)
- Turn 49: New starbase built (total: 10)
- Turn 54: Massive expansion (+3 planets)
- Turn 54: New starbase built (total: 12)
- Turn 64: Major territory loss (3 planets lost)
- Turn 64: New starbase built (total: 14)
- Turn 65: Major territory loss (6 planets lost)
- Turn 68: Major territory loss (3 planets lost)
- Turn 84: Major territory loss (4 planets lost)
- Turn 86: Major territory loss (4 planets lost)
- Turn 86: Heavy losses (26 ships lost)
- Turn 100: Major territory loss (3 planets lost)
- Turn 59: Peak of 53 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
✅ Strong Military – High combat efficiency