Analysis for martem (The Rebel Confederation)
Player: martem
Race: The Rebel Confederation
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 100 → 0
- Population: 24900 → 0 clans
- Average expansion rate: 0.57 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 63/37
- Ships built: 37, lost: 40
- Overall combat efficiency: 63.0%
Race-Specific Utilization
- Race ability score: 0.0
- Details: Hyperjump ships: 0, Total fighters: 0, Planets: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: Massive expansion (+3 planets)
- Turn 7: Massive expansion (+4 planets)
- Turn 8: Massive expansion (+5 planets)
- Turn 9: Massive expansion (+4 planets)
- Turn 10: Massive expansion (+4 planets)
- Turn 12: Massive expansion (+5 planets)
- Turn 14: Massive expansion (+6 planets)
- Turn 15: Massive expansion (+3 planets)
- Turn 15: First combat engagement
- Turn 20: New starbase built (total: 2)
- Turn 30: Massive expansion (+3 planets)
- Turn 31: Major territory loss (3 planets lost)
- Turn 32: Major territory loss (3 planets lost)
- Turn 33: Major territory loss (3 planets lost)
- Turn 35: Major territory loss (4 planets lost)
- Turn 37: Major territory loss (4 planets lost)
- Turn 40: Major territory loss (4 planets lost)
- Turn 42: Major territory loss (4 planets lost)
- Turn 46: Major territory loss (3 planets lost)
- Turn 47: Major territory loss (3 planets lost)
- Turn 49: Major territory loss (3 planets lost)
- Turn 19: Peak of 52 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets