Player Analysis: jwr (The Fascist Empire)

Detailed Analysis

Analysis for jwr (The Fascist Empire)

Player: jwr

Race: The Fascist Empire

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 240 → 0
  • Total mines: 200 → 0
  • Population: 24860 → 0 clans
  • Average expansion rate: 0.55 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 90/23
  • Ships built: 25, lost: 27
  • Overall combat efficiency: 79.6%

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Total supplies from planets: 0, Glory Devices: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 0
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 7: Massive expansion (+3 planets)
  • Turn 8: Massive expansion (+3 planets)
  • Turn 12: Massive expansion (+3 planets)
  • Turn 14: Massive expansion (+5 planets)
  • Turn 15: Massive expansion (+3 planets)
  • Turn 16: Massive expansion (+3 planets)
  • Turn 27: New starbase built (total: 2)
  • Turn 29: First combat engagement
  • Turn 30: New starbase built (total: 4)
  • Turn 31: New starbase built (total: 5)
  • Turn 33: New starbase built (total: 6)
  • Turn 42: New starbase built (total: 7)
  • Turn 55: Massive expansion (+3 planets)
  • Turn 57: Major territory loss (4 planets lost)
  • Turn 61: Major territory loss (5 planets lost)
  • Turn 63: Massive expansion (+3 planets)
  • Turn 64: Major territory loss (7 planets lost)
  • Turn 67: Major territory loss (5 planets lost)
  • Turn 68: Major territory loss (3 planets lost)
  • Turn 71: Major territory loss (4 planets lost)
  • Turn 73: Major territory loss (4 planets lost)
  • Turn 75: Major territory loss (3 planets lost)
  • Turn 55: Peak of 49 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets ✅ Strong Military – High combat efficiency

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