Analysis for wolfarb (The Rebel Confederation)
Player: wolfarb
Race: The Rebel Confederation
Economic Development
- Planets: 1 → 28 (Growth: +27)
- Total factories: 200 → 2320
- Total mines: 300 → 4062
- Population: 24850 → 312442 clans
- Average expansion rate: 0.33 planets/turn
Military
- Total ships: 37 (Capital: 34, Freighters: 3)
- Starbases: 17
- Battles won/lost: 31/17
- Ships built: 48, lost: 25
- Overall combat efficiency: 64.6%
Minefields
- Active minefields: 6 (Web: 0)
- Total radius: 232 ly
Race-Specific Utilization
- Race ability score: 391.1
- Details: Hyperjump ships: 0, Total fighters: 3351, Planets: 28
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 20439 (fuel)
- Duranium: 18595
- Tritanium: 36352
- Molybdenum: 11658
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 662354
- Inventory score: 2663
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 7: Massive expansion (+5 planets)
- Turn 8: Massive expansion (+4 planets)
- Turn 9: Massive expansion (+4 planets)
- Turn 11: Massive expansion (+3 planets)
- Turn 12: First combat engagement
- Turn 18: New starbase built (total: 2)
- Turn 27: New starbase built (total: 3)
- Turn 29: New starbase built (total: 4)
- Turn 32: New starbase built (total: 5)
- Turn 33: New starbase built (total: 6)
- Turn 34: New starbase built (total: 7)
- Turn 35: New starbase built (total: 8)
- Turn 36: New starbase built (total: 10)
- Turn 49: New starbase built (total: 12)
- Turn 53: New starbase built (total: 12)
- Turn 57: New starbase built (total: 13)
- Turn 58: New starbase built (total: 14)
- Turn 60: New starbase built (total: 15)
- Turn 68: New starbase built (total: 16)
- Turn 72: New starbase built (total: 17)
- Turn 98: New starbase built (total: 17)
- Turn 15: Peak of 31 planets (declined afterwards)
Strengths & Weaknesses
⚠️ Unbalanced Fleet – Too few freighters for logistics