Player Analysis: ted (The Missing Colonies of Man)

Detailed Analysis

Analysis for ted (The Missing Colonies of Man)

Player: ted

Race: The Missing Colonies of Man

Economic Development

  • Planets: 1 → 30 (Growth: +29)
  • Total factories: 250 → 4640
  • Total mines: 200 → 3354
  • Population: 24900 → 419590 clans
  • Average expansion rate: 0.52 planets/turn

Military

  • Total ships: 75 (Capital: 61, Freighters: 14)
  • Starbases: 23
  • Battles won/lost: 62/50
  • Ships built: 118, lost: 64
  • Overall combat efficiency: 55.4%

Minefields

  • Active minefields: 30 (Web: 0)
  • Total radius: 745 ly

Race-Specific Utilization

  • Race ability score: 737.0
  • Details: Cobols: 0, Virgos: 0, Total fighters: 3685
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 11356 (fuel)
  • Duranium: 9673
  • Tritanium: 21699
  • Molybdenum: 14215
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 745805
  • Inventory score: 3684
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 5: New starbase built (total: 2)
  • Turn 12: First combat engagement
  • Turn 14: New starbase built (total: 3)
  • Turn 17: New starbase built (total: 4)
  • Turn 18: New starbase built (total: 5)
  • Turn 20: Massive expansion (+3 planets)
  • Turn 24: New starbase built (total: 6)
  • Turn 25: New starbase built (total: 7)
  • Turn 26: New starbase built (total: 8)
  • Turn 30: New starbase built (total: 10)
  • Turn 31: New starbase built (total: 11)
  • Turn 33: New starbase built (total: 12)
  • Turn 34: New starbase built (total: 13)
  • Turn 35: New starbase built (total: 14)
  • Turn 37: New starbase built (total: 15)
  • Turn 46: New starbase built (total: 16)
  • Turn 47: New starbase built (total: 17)
  • Turn 48: New starbase built (total: 19)
  • Turn 49: New starbase built (total: 21)
  • Turn 56: New starbase built (total: 20)
  • Turn 58: New starbase built (total: 21)
  • Turn 69: New starbase built (total: 17)
  • Turn 75: New starbase built (total: 17)
  • Turn 81: New starbase built (total: 18)
  • Turn 83: New starbase built (total: 19)
  • Turn 90: New starbase built (total: 20)
  • Turn 93: New starbase built (total: 21)
  • Turn 95: New starbase built (total: 22)
  • Turn 101: New starbase built (total: 23)
  • Turn 100: Peak of 31 planets (declined afterwards)

Strengths & Weaknesses

⚠️ Unbalanced Fleet – Too few freighters for logistics

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