Player Analysis: ashwind (The Missing Colonies of Man)

Detailed Analysis

Analysis for ashwind (The Missing Colonies of Man)

Player: ashwind

Race: The Missing Colonies of Man

Economic Development

  • Planets: 1 → 38 (Growth: +37)
  • Total factories: 257 → 3721
  • Total mines: 300 → 2802
  • Population: 24860 → 138647 clans
  • Average expansion rate: 1.10 planets/turn

Military

  • Total ships: 40 (Capital: 36, Freighters: 4)
  • Starbases: 18
  • Battles won/lost: 112/36
  • Ships built: 64, lost: 37
  • Overall combat efficiency: 75.7%

Minefields

  • Active minefields: 10 (Web: 0)
  • Total radius: 326 ly

Race-Specific Utilization

  • Race ability score: 209.8
  • Details: Cobols: 0, Virgos: 0, Total fighters: 1049
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 18886 (fuel)
  • Duranium: 23573
  • Tritanium: 14784
  • Molybdenum: 15749
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 356336
  • Inventory score: 2904
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 6: New starbase built (total: 2)
  • Turn 9: Massive expansion (+4 planets)
  • Turn 10: Massive expansion (+3 planets)
  • Turn 11: Massive expansion (+5 planets)
  • Turn 12: Massive expansion (+5 planets)
  • Turn 13: Massive expansion (+3 planets)
  • Turn 20: New starbase built (total: 3)
  • Turn 23: First combat engagement
  • Turn 24: New starbase built (total: 4)
  • Turn 25: New starbase built (total: 6)
  • Turn 27: New starbase built (total: 7)
  • Turn 32: New starbase built (total: 9)
  • Turn 40: New starbase built (total: 10)
  • Turn 44: New starbase built (total: 12)
  • Turn 45: Massive expansion (+3 planets)
  • Turn 45: New starbase built (total: 13)
  • Turn 47: Massive expansion (+4 planets)
  • Turn 48: New starbase built (total: 15)
  • Turn 49: New starbase built (total: 16)
  • Turn 50: Major territory loss (4 planets lost)
  • Turn 50: New starbase built (total: 17)
  • Turn 51: Massive expansion (+3 planets)
  • Turn 53: New starbase built (total: 18)
  • Turn 59: New starbase built (total: 21)
  • Turn 60: New starbase built (total: 22)
  • Turn 61: Massive expansion (+4 planets)
  • Turn 61: Heavy losses (6 ships lost)
  • Turn 61: New starbase built (total: 23)
  • Turn 62: Major territory loss (3 planets lost)
  • Turn 62: New starbase built (total: 25)
  • Turn 66: New starbase built (total: 25)
  • Turn 67: Major territory loss (4 planets lost)
  • Turn 69: Major territory loss (4 planets lost)
  • Turn 72: Major territory loss (7 planets lost)
  • Turn 73: Major territory loss (4 planets lost)
  • Turn 61: Peak of 69 planets (declined afterwards)

Strengths & Weaknesses

✅ Strong Economy – Large planet base ✅ Strong Military – High combat efficiency ⚠️ Unbalanced Fleet – Too few freighters for logistics

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