Analysis for redwolfe (The Privateer Bands)
Player: redwolfe
Race: The Privateer Bands
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 300 → 0
- Population: 24850 → 0 clans
- Average expansion rate: 0.76 planets/turn
Military
- Total ships: 36 (Capital: 24, Freighters: 12)
- Starbases: 0
- Battles won/lost: 44/8
- Ships built: 35, lost: 32
- Overall combat efficiency: 84.6%
Race-Specific Utilization
- Race ability score: 192.0
- Details: Robbing ships: 11, Cloaked: 9, Gravitonic ships: 0
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 102045
- Inventory score: 252
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: Massive expansion (+3 planets)
- Turn 10: Massive expansion (+3 planets)
- Turn 11: Massive expansion (+3 planets)
- Turn 12: Massive expansion (+4 planets)
- Turn 12: New starbase built (total: 2)
- Turn 14: Massive expansion (+4 planets)
- Turn 16: Massive expansion (+4 planets)
- Turn 17: New starbase built (total: 3)
- Turn 20: New starbase built (total: 4)
- Turn 53: Heavy losses (17 ships lost)
- Turn 53: New starbase built (total: 7)
- Turn 56: Major territory loss (8 planets lost)
- Turn 56: First combat engagement
- Turn 57: Major territory loss (5 planets lost)
- Turn 57: New starbase built (total: 8)
- Turn 58: Major territory loss (5 planets lost)
- Turn 59: Major territory loss (5 planets lost)
- Turn 60: Major territory loss (6 planets lost)
- Turn 61: Major territory loss (6 planets lost)
- Turn 62: Major territory loss (5 planets lost)
- Turn 63: Major territory loss (4 planets lost)
- Turn 64: Major territory loss (4 planets lost)
- Turn 40: Peak of 52 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
✅ Strong Military – High combat efficiency