Player Analysis: spectre (The Privateer Bands)

Detailed Analysis

Analysis for spectre (The Privateer Bands)

Player: spectre

Race: The Privateer Bands

Economic Development

  • Planets: 1 → 13 (Growth: +12)
  • Total factories: 250 → 1122
  • Total mines: 150 → 711
  • Population: 24840 → 32986 clans
  • Average expansion rate: 0.78 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 112/47
  • Ships built: 54, lost: 64
  • Overall combat efficiency: 70.4%

Minefields

  • Active minefields: 1 (Web: 0)
  • Total radius: 19 ly

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Robbing ships: 0, Cloaked: 0, Gravitonic ships: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 4099 (fuel)
  • Duranium: 6219
  • Tritanium: 2477
  • Molybdenum: 2561

Game Score

  • Military score: 2699
  • Inventory score: 130
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 5: Massive expansion (+3 planets)
  • Turn 6: Massive expansion (+3 planets)
  • Turn 7: Massive expansion (+3 planets)
  • Turn 9: First combat engagement
  • Turn 21: New starbase built (total: 2)
  • Turn 23: New starbase built (total: 4)
  • Turn 24: New starbase built (total: 5)
  • Turn 25: New starbase built (total: 6)
  • Turn 26: New starbase built (total: 7)
  • Turn 34: New starbase built (total: 8)
  • Turn 35: Massive expansion (+4 planets)
  • Turn 38: Massive expansion (+5 planets)
  • Turn 38: New starbase built (total: 9)
  • Turn 43: New starbase built (total: 10)
  • Turn 47: Massive expansion (+3 planets)
  • Turn 47: New starbase built (total: 11)
  • Turn 49: Massive expansion (+3 planets)
  • Turn 53: New starbase built (total: 12)
  • Turn 54: Massive expansion (+3 planets)
  • Turn 58: Major territory loss (5 planets lost)
  • Turn 71: New starbase built (total: 13)
  • Turn 72: Major territory loss (3 planets lost)
  • Turn 75: New starbase built (total: 13)
  • Turn 82: New starbase built (total: 13)
  • Turn 89: Major territory loss (5 planets lost)
  • Turn 90: Major territory loss (4 planets lost)
  • Turn 92: Major territory loss (4 planets lost)
  • Turn 94: Major territory loss (4 planets lost)
  • Turn 94: Heavy losses (14 ships lost)
  • Turn 95: Major territory loss (5 planets lost)
  • Turn 54: Peak of 64 planets (declined afterwards)

Strengths & Weaknesses

✅ Strong Military – High combat efficiency

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