Analysis for codol (The Crystal Confederation)
Player: codol
Race: The Crystal Confederation
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 100 → 0
- Population: 24850 → 0 clans
- Average expansion rate: 0.41 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 39/35
- Ships built: 50, lost: 52
- Overall combat efficiency: 52.7%
Minefields
- Active minefields: 1 (Web: 1)
- Total radius: 1 ly
Race-Specific Utilization
- Race ability score: 10.0
- Details: Web minefields: 1, Total web radius: 1, Hot planets: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 7: Massive expansion (+3 planets)
- Turn 13: New starbase built (total: 2)
- Turn 15: Massive expansion (+4 planets)
- Turn 18: Massive expansion (+3 planets)
- Turn 21: Massive expansion (+3 planets)
- Turn 22: First combat engagement
- Turn 22: New starbase built (total: 3)
- Turn 25: Massive expansion (+3 planets)
- Turn 26: New starbase built (total: 4)
- Turn 33: New starbase built (total: 7)
- Turn 37: New starbase built (total: 7)
- Turn 44: Major territory loss (3 planets lost)
- Turn 46: Major territory loss (4 planets lost)
- Turn 46: Heavy losses (11 ships lost)
- Turn 47: Major territory loss (3 planets lost)
- Turn 47: Heavy losses (12 ships lost)
- Turn 48: Major territory loss (4 planets lost)
- Turn 51: Major territory loss (3 planets lost)
- Turn 30: Peak of 40 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets