Analysis for trembul (The Horwasp Plague)
Player: trembul
Race: The Horwasp Plague
Economic Development
- Planets: 1 → 20 (Growth: +19)
- Total factories: 0 → 0
- Total mines: 0 → 0
- Population: 3313 → 505285 clans
- Average expansion rate: 0.52 planets/turn
Military
- Total ships: 1 (Capital: 1, Freighters: 0)
- Starbases: 0
- Battles won/lost: 25/2
- Ships built: 40, lost: 40
- Overall combat efficiency: 92.6%
Race-Specific Utilization
- Race ability score: 98.5
- Details: Hive ships: 1, Nest planets: 10, Swarm density: 0.1 ships/planet
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 55982 (fuel)
- Duranium: 10933
- Tritanium: 21435
- Molybdenum: 16245
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 4521
- Inventory score: 210
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 4: Massive expansion (+5 planets)
- Turn 16: Massive expansion (+3 planets)
- Turn 17: Massive expansion (+3 planets)
- Turn 18: Massive expansion (+7 planets)
- Turn 19: Massive expansion (+3 planets)
- Turn 20: Massive expansion (+5 planets)
- Turn 20: Heavy losses (5 ships lost)
- Turn 20: First combat engagement
- Turn 63: Major territory loss (3 planets lost)
- Turn 29: Peak of 38 planets (declined afterwards)
Strengths & Weaknesses
✅ Strong Military – High combat efficiency