Player Analysis: ridiw (The Rebel Confederation)

Detailed Analysis

Analysis for ridiw (The Rebel Confederation)

Player: ridiw

Race: The Rebel Confederation

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 100 → 0
  • Total mines: 357 → 0
  • Population: 24850 → 0 clans
  • Average expansion rate: 0.49 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 45/22
  • Ships built: 37, lost: 39
  • Overall combat efficiency: 67.2%

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Hyperjump ships: 0, Total fighters: 0, Planets: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 0
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 12: Massive expansion (+4 planets)
  • Turn 12: First combat engagement
  • Turn 14: Massive expansion (+3 planets)
  • Turn 15: Massive expansion (+3 planets)
  • Turn 22: Major territory loss (4 planets lost)
  • Turn 22: New starbase built (total: 2)
  • Turn 27: New starbase built (total: 3)
  • Turn 51: Major territory loss (3 planets lost)
  • Turn 52: Heavy losses (12 ships lost)
  • Turn 53: Major territory loss (6 planets lost)
  • Turn 21: Peak of 31 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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