Analysis for thadoctah (The Fascist Empire)
Player: thadoctah
Race: The Fascist Empire
Economic Development
- Planets: 1 → 7 (Growth: +6)
- Total factories: 250 → 267
- Total mines: 275 → 578
- Population: 24850 → 17443 clans
- Average expansion rate: 0.69 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 54/39
- Ships built: 60, lost: 67
- Overall combat efficiency: 58.1%
Minefields
- Active minefields: 1 (Web: 0)
- Total radius: 13 ly
Race-Specific Utilization
- Race ability score: 40.0
- Details: Total supplies from planets: 27746, Glory Devices: 0
- Rating: ⭐ Average utilization
Mineral Reserves
- Neutronium: 3158 (fuel)
- Duranium: 2499
- Tritanium: 2862
- Molybdenum: 10334
Game Score
- Military score: 1429
- Inventory score: 70
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 7: Massive expansion (+3 planets)
- Turn 11: First combat engagement
- Turn 14: New starbase built (total: 2)
- Turn 15: New starbase built (total: 3)
- Turn 21: New starbase built (total: 4)
- Turn 29: Massive expansion (+3 planets)
- Turn 31: New starbase built (total: 5)
- Turn 32: New starbase built (total: 6)
- Turn 35: New starbase built (total: 7)
- Turn 40: New starbase built (total: 9)
- Turn 41: New starbase built (total: 10)
- Turn 44: New starbase built (total: 11)
- Turn 45: New starbase built (total: 12)
- Turn 60: Major territory loss (4 planets lost)
- Turn 67: Major territory loss (3 planets lost)
- Turn 69: Major territory loss (5 planets lost)
- Turn 69: Heavy losses (18 ships lost)
- Turn 44: Peak of 42 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets