Analysis for loner (The Crystal Confederation)
Player: loner
Race: The Crystal Confederation
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 253 → 0
- Total mines: 353 → 0
- Population: 24880 → 0 clans
- Average expansion rate: 0.41 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 50/25
- Ships built: 39, lost: 48
- Overall combat efficiency: 66.7%
Minefields
- Active minefields: 12 (Web: 12)
- Total radius: 159 ly
Race-Specific Utilization
- Race ability score: 121.6
- Details: Web minefields: 12, Total web radius: 159, Hot planets: 0
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 864
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: New starbase built (total: 2)
- Turn 7: Massive expansion (+3 planets)
- Turn 8: Massive expansion (+3 planets)
- Turn 12: Massive expansion (+3 planets)
- Turn 12: First combat engagement
- Turn 15: Massive expansion (+3 planets)
- Turn 24: New starbase built (total: 3)
- Turn 25: New starbase built (total: 4)
- Turn 26: New starbase built (total: 5)
- Turn 29: New starbase built (total: 6)
- Turn 30: Massive expansion (+3 planets)
- Turn 30: New starbase built (total: 7)
- Turn 31: New starbase built (total: 9)
- Turn 32: New starbase built (total: 10)
- Turn 34: New starbase built (total: 11)
- Turn 35: New starbase built (total: 12)
- Turn 36: New starbase built (total: 13)
- Turn 43: Major territory loss (3 planets lost)
- Turn 52: Major territory loss (3 planets lost)
- Turn 72: Heavy losses (16 ships lost)
- Turn 74: Major territory loss (7 planets lost)
- Turn 30: Peak of 36 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets