Analysis for rexe (The Missing Colonies of Man)
Player: rexe
Race: The Missing Colonies of Man
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 200 → 0
- Total mines: 200 → 0
- Population: 24840 → 0 clans
- Average expansion rate: 0.35 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 75/47
- Ships built: 76, lost: 121
- Overall combat efficiency: 61.5%
Race-Specific Utilization
- Race ability score: 0.0
- Details: Cobols: 0, Virgos: 0, Total fighters: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: New starbase built (total: 2)
- Turn 11: Massive expansion (+3 planets)
- Turn 17: First combat engagement
- Turn 19: New starbase built (total: 3)
- Turn 24: New starbase built (total: 4)
- Turn 26: New starbase built (total: 5)
- Turn 45: New starbase built (total: 6)
- Turn 46: New starbase built (total: 7)
- Turn 55: Heavy losses (6 ships lost)
- Turn 59: Heavy losses (23 ships lost)
- Turn 59: New starbase built (total: 8)
- Turn 61: Heavy losses (8 ships lost)
- Turn 73: New starbase built (total: 8)
- Turn 74: New starbase built (total: 9)
- Turn 76: New starbase built (total: 10)
- Turn 77: New starbase built (total: 11)
- Turn 78: New starbase built (total: 12)
- Turn 79: New starbase built (total: 13)
- Turn 80: New starbase built (total: 14)
- Turn 84: New starbase built (total: 16)
- Turn 89: New starbase built (total: 16)
- Turn 91: Massive expansion (+3 planets)
- Turn 91: New starbase built (total: 17)
- Turn 93: Heavy losses (5 ships lost)
- Turn 96: New starbase built (total: 14)
- Turn 99: Massive expansion (+3 planets)
- Turn 99: New starbase built (total: 13)
- Turn 100: New starbase built (total: 14)
- Turn 107: Massive expansion (+3 planets)
- Turn 107: New starbase built (total: 11)
- Turn 120: New starbase built (total: 12)
- Turn 122: New starbase built (total: 13)
- Turn 126: New starbase built (total: 13)
- Turn 127: New starbase built (total: 15)
- Turn 128: New starbase built (total: 16)
- Turn 130: New starbase built (total: 16)
- Turn 136: Heavy losses (7 ships lost)
- Turn 136: New starbase built (total: 17)
- Turn 137: Major territory loss (4 planets lost)
- Turn 137: Heavy losses (7 ships lost)
- Turn 138: Heavy losses (14 ships lost)
- Turn 139: Major territory loss (6 planets lost)
- Turn 140: Major territory loss (5 planets lost)
- Turn 141: Major territory loss (6 planets lost)
- Turn 115: Peak of 37 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets