Player Analysis: lemming (The Crystal Confederation)

Detailed Analysis

Analysis for lemming (The Crystal Confederation)

Player: lemming

Race: The Crystal Confederation

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 257 → 0
  • Total mines: 180 → 0
  • Population: 24860 → 0 clans
  • Average expansion rate: 0.38 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 24/34
  • Ships built: 41, lost: 42
  • Overall combat efficiency: 41.4%

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Web minefields: 0, Total web radius: 0, Hot planets: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 0
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 11: Massive expansion (+4 planets)
  • Turn 18: New starbase built (total: 2)
  • Turn 20: New starbase built (total: 4)
  • Turn 22: New starbase built (total: 5)
  • Turn 23: New starbase built (total: 6)
  • Turn 24: New starbase built (total: 7)
  • Turn 25: New starbase built (total: 9)
  • Turn 26: First combat engagement
  • Turn 26: New starbase built (total: 10)
  • Turn 41: Major territory loss (3 planets lost)
  • Turn 48: Heavy losses (6 ships lost)
  • Turn 50: Major territory loss (5 planets lost)
  • Turn 50: Heavy losses (9 ships lost)
  • Turn 52: Major territory loss (5 planets lost)
  • Turn 52: Heavy losses (19 ships lost)
  • Turn 53: Major territory loss (7 planets lost)
  • Turn 38: Peak of 27 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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