Analysis for beteigeuze (The Robotic Imperium)
Player: beteigeuze
Race: The Robotic Imperium
Economic Development
- Planets: 1 → 62 (Growth: +61)
- Total factories: 200 → 4416
- Total mines: 250 → 5318
- Population: 24850 → 110196 clans
- Average expansion rate: 1.01 planets/turn
Military
- Total ships: 61 (Capital: 49, Freighters: 12)
- Starbases: 7
- Battles won/lost: 96/24
- Ships built: 73, lost: 26
- Overall combat efficiency: 80.0%
Minefields
- Active minefields: 24 (Web: 0)
- Total radius: 1321 ly
Race-Specific Utilization
- Race ability score: 513.5
- Details: Minefields: 24, Total area: 346059 ly², Carriers: 26
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 9134 (fuel)
- Duranium: 22226
- Tritanium: 31756
- Molybdenum: 18617
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 645179
- Inventory score: 1882
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: Massive expansion (+3 planets)
- Turn 7: Massive expansion (+3 planets)
- Turn 8: Massive expansion (+3 planets)
- Turn 9: New starbase built (total: 2)
- Turn 10: Massive expansion (+3 planets)
- Turn 12: Massive expansion (+3 planets)
- Turn 15: Massive expansion (+3 planets)
- Turn 16: First combat engagement
- Turn 17: New starbase built (total: 3)
- Turn 20: New starbase built (total: 4)
- Turn 24: New starbase built (total: 5)
- Turn 40: Massive expansion (+5 planets)
- Turn 58: Massive expansion (+4 planets)
- Turn 64: New starbase built (total: 7)
- Turn 68: Heavy losses (7 ships lost)
- Turn 67: Peak of 63 planets (declined afterwards)
Strengths & Weaknesses
✅ Strong Economy – Large planet base
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics