Player Analysis: pimphandofgod (The Cyborg)

Detailed Analysis

Analysis for pimphandofgod (The Cyborg)

Player: pimphandofgod

Race: The Cyborg

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 257 → 0
  • Total mines: 300 → 0
  • Population: 24880 → 0 clans
  • Average expansion rate: 0.53 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 41/26
  • Ships built: 24, lost: 28
  • Overall combat efficiency: 61.2%

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Assimilated planets: 0, Fireclouds: 0, Cubes: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 0
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 5: First combat engagement
  • Turn 9: Massive expansion (+3 planets)
  • Turn 10: Massive expansion (+4 planets)
  • Turn 10: New starbase built (total: 2)
  • Turn 11: Massive expansion (+4 planets)
  • Turn 12: Massive expansion (+4 planets)
  • Turn 12: New starbase built (total: 3)
  • Turn 16: Massive expansion (+3 planets)
  • Turn 18: Massive expansion (+3 planets)
  • Turn 20: Massive expansion (+3 planets)
  • Turn 23: New starbase built (total: 4)
  • Turn 24: New starbase built (total: 5)
  • Turn 25: New starbase built (total: 6)
  • Turn 27: New starbase built (total: 7)
  • Turn 39: Major territory loss (3 planets lost)
  • Turn 46: Major territory loss (3 planets lost)
  • Turn 20: Peak of 39 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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