Analysis for pimphandofgod (The Cyborg)
Player: pimphandofgod
Race: The Cyborg
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 300 → 0
- Population: 24880 → 0 clans
- Average expansion rate: 0.53 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 41/26
- Ships built: 24, lost: 28
- Overall combat efficiency: 61.2%
Race-Specific Utilization
- Race ability score: 0.0
- Details: Assimilated planets: 0, Fireclouds: 0, Cubes: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: First combat engagement
- Turn 9: Massive expansion (+3 planets)
- Turn 10: Massive expansion (+4 planets)
- Turn 10: New starbase built (total: 2)
- Turn 11: Massive expansion (+4 planets)
- Turn 12: Massive expansion (+4 planets)
- Turn 12: New starbase built (total: 3)
- Turn 16: Massive expansion (+3 planets)
- Turn 18: Massive expansion (+3 planets)
- Turn 20: Massive expansion (+3 planets)
- Turn 23: New starbase built (total: 4)
- Turn 24: New starbase built (total: 5)
- Turn 25: New starbase built (total: 6)
- Turn 27: New starbase built (total: 7)
- Turn 39: Major territory loss (3 planets lost)
- Turn 46: Major territory loss (3 planets lost)
- Turn 20: Peak of 39 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets