Analysis for aanold (The Fascist Empire)
Player: aanold
Race: The Fascist Empire
Economic Development
- Planets: 1 → 29 (Growth: +28)
- Total factories: 250 → 2472
- Total mines: 250 → 1996
- Population: 24860 → 58436 clans
- Average expansion rate: 0.67 planets/turn
Military
- Total ships: 40 (Capital: 34, Freighters: 6)
- Starbases: 14
- Battles won/lost: 36/14
- Ships built: 52, lost: 21
- Overall combat efficiency: 72.0%
Race-Specific Utilization
- Race ability score: 340.0
- Details: Total supplies from planets: 105979, Glory Devices: 20
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 28853 (fuel)
- Duranium: 31555
- Tritanium: 36551
- Molybdenum: 21655
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 109543
- Inventory score: 2316
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: Massive expansion (+3 planets)
- Turn 6: First combat engagement
- Turn 10: Massive expansion (+3 planets)
- Turn 11: Massive expansion (+3 planets)
- Turn 13: Massive expansion (+3 planets)
- Turn 13: New starbase built (total: 2)
- Turn 14: Massive expansion (+4 planets)
- Turn 16: Massive expansion (+3 planets)
- Turn 19: Massive expansion (+4 planets)
- Turn 20: New starbase built (total: 4)
- Turn 21: New starbase built (total: 5)
- Turn 22: Massive expansion (+3 planets)
- Turn 23: Massive expansion (+3 planets)
- Turn 24: New starbase built (total: 6)
- Turn 25: Massive expansion (+3 planets)
- Turn 30: New starbase built (total: 7)
- Turn 32: New starbase built (total: 8)
- Turn 34: New starbase built (total: 10)
- Turn 36: New starbase built (total: 12)
- Turn 40: New starbase built (total: 13)
- Turn 43: New starbase built (total: 15)
- Turn 45: New starbase built (total: 16)
- Turn 48: New starbase built (total: 17)
- Turn 58: New starbase built (total: 20)
- Turn 61: New starbase built (total: 21)
- Turn 68: New starbase built (total: 21)
- Turn 71: New starbase built (total: 20)
- Turn 72: New starbase built (total: 21)
- Turn 78: Major territory loss (3 planets lost)
- Turn 79: Major territory loss (3 planets lost)
- Turn 28: Peak of 54 planets (declined afterwards)
Strengths & Weaknesses
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics