Player Analysis: drjeckyll (The Privateer Bands)

Detailed Analysis

Analysis for drjeckyll (The Privateer Bands)

Player: drjeckyll

Race: The Privateer Bands

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 100 → 0
  • Total mines: 100 → 0
  • Population: 24840 → 0 clans
  • Average expansion rate: 0.99 planets/turn

Military

  • Total ships: 1 (Capital: 1, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 61/36
  • Ships built: 40, lost: 47
  • Overall combat efficiency: 62.9%

Race-Specific Utilization

  • Race ability score: 18.0
  • Details: Robbing ships: 1, Cloaked: 1, Gravitonic ships: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 3572
  • Inventory score: 10
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 6: Massive expansion (+4 planets)
  • Turn 7: Massive expansion (+4 planets)
  • Turn 8: Massive expansion (+4 planets)
  • Turn 9: Massive expansion (+4 planets)
  • Turn 10: Massive expansion (+4 planets)
  • Turn 11: Massive expansion (+3 planets)
  • Turn 12: Massive expansion (+4 planets)
  • Turn 12: First combat engagement
  • Turn 13: Massive expansion (+3 planets)
  • Turn 14: Massive expansion (+6 planets)
  • Turn 15: Massive expansion (+6 planets)
  • Turn 16: Massive expansion (+4 planets)
  • Turn 16: New starbase built (total: 2)
  • Turn 17: Massive expansion (+4 planets)
  • Turn 17: New starbase built (total: 3)
  • Turn 18: Massive expansion (+3 planets)
  • Turn 23: Massive expansion (+3 planets)
  • Turn 25: New starbase built (total: 4)
  • Turn 27: Massive expansion (+3 planets)
  • Turn 37: Major territory loss (4 planets lost)
  • Turn 38: New starbase built (total: 4)
  • Turn 39: Major territory loss (3 planets lost)
  • Turn 40: Major territory loss (3 planets lost)
  • Turn 40: New starbase built (total: 5)
  • Turn 41: Major territory loss (6 planets lost)
  • Turn 42: Major territory loss (4 planets lost)
  • Turn 46: Major territory loss (7 planets lost)
  • Turn 47: Major territory loss (5 planets lost)
  • Turn 48: Major territory loss (4 planets lost)
  • Turn 49: Major territory loss (4 planets lost)
  • Turn 51: Major territory loss (3 planets lost)
  • Turn 52: Major territory loss (4 planets lost)
  • Turn 28: Peak of 78 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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