Player Analysis: (The Missing Colonies of Man)

Detailed Analysis

Analysis for (The Missing Colonies of Man)

Player:

Race: The Missing Colonies of Man

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 257 → 0
  • Total mines: 150 → 0
  • Population: 24900 → 0 clans
  • Average expansion rate: 0.60 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 206/78
  • Ships built: 72, lost: 87
  • Overall combat efficiency: 72.5%

Minefields

  • Active minefields: 1 (Web: 0)
  • Total radius: 4 ly

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Cobols: 0, Virgos: 0, Total fighters: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 0
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 5: Massive expansion (+3 planets)
  • Turn 5: First combat engagement
  • Turn 15: New starbase built (total: 2)
  • Turn 18: Massive expansion (+3 planets)
  • Turn 19: New starbase built (total: 3)
  • Turn 21: New starbase built (total: 4)
  • Turn 23: New starbase built (total: 5)
  • Turn 27: New starbase built (total: 6)
  • Turn 30: New starbase built (total: 7)
  • Turn 37: New starbase built (total: 8)
  • Turn 40: Major territory loss (3 planets lost)
  • Turn 41: New starbase built (total: 10)
  • Turn 42: New starbase built (total: 11)
  • Turn 46: New starbase built (total: 12)
  • Turn 49: Massive expansion (+4 planets)
  • Turn 49: New starbase built (total: 13)
  • Turn 55: New starbase built (total: 14)
  • Turn 60: New starbase built (total: 15)
  • Turn 61: New starbase built (total: 16)
  • Turn 63: New starbase built (total: 17)
  • Turn 64: Major territory loss (4 planets lost)
  • Turn 68: Major territory loss (3 planets lost)
  • Turn 71: Massive expansion (+3 planets)
  • Turn 78: Major territory loss (4 planets lost)
  • Turn 80: Major territory loss (3 planets lost)
  • Turn 83: Major territory loss (5 planets lost)
  • Turn 88: Heavy losses (8 ships lost)
  • Turn 89: Major territory loss (4 planets lost)
  • Turn 90: Massive expansion (+3 planets)
  • Turn 90: Heavy losses (9 ships lost)
  • Turn 91: Major territory loss (6 planets lost)
  • Turn 91: Heavy losses (14 ships lost)
  • Turn 92: Major territory loss (7 planets lost)
  • Turn 94: Major territory loss (3 planets lost)
  • Turn 97: Major territory loss (3 planets lost)
  • Turn 54: Peak of 42 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets ✅ Strong Military – High combat efficiency

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