Player Analysis: backinfuture (The Fascist Empire)

Detailed Analysis

Analysis for backinfuture (The Fascist Empire)

Player: backinfuture

Race: The Fascist Empire

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 257 → 0
  • Total mines: 357 → 0
  • Population: 24850 → 0 clans
  • Average expansion rate: 0.45 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 41/66
  • Ships built: 91, lost: 120
  • Overall combat efficiency: 38.3%

Minefields

  • Active minefields: 1 (Web: 0)
  • Total radius: 15 ly

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Total supplies from planets: 0, Glory Devices: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 54
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 6: New starbase built (total: 2)
  • Turn 7: New starbase built (total: 3)
  • Turn 10: Massive expansion (+3 planets)
  • Turn 13: Massive expansion (+3 planets)
  • Turn 14: Massive expansion (+4 planets)
  • Turn 17: First combat engagement
  • Turn 17: New starbase built (total: 4)
  • Turn 18: Massive expansion (+3 planets)
  • Turn 24: New starbase built (total: 6)
  • Turn 26: New starbase built (total: 7)
  • Turn 29: New starbase built (total: 8)
  • Turn 33: Major territory loss (3 planets lost)
  • Turn 41: New starbase built (total: 9)
  • Turn 45: New starbase built (total: 10)
  • Turn 48: New starbase built (total: 11)
  • Turn 60: New starbase built (total: 11)
  • Turn 63: New starbase built (total: 12)
  • Turn 70: New starbase built (total: 11)
  • Turn 72: New starbase built (total: 12)
  • Turn 73: Massive expansion (+3 planets)
  • Turn 81: New starbase built (total: 13)
  • Turn 83: Heavy losses (5 ships lost)
  • Turn 86: Heavy losses (5 ships lost)
  • Turn 87: Major territory loss (4 planets lost)
  • Turn 87: Heavy losses (23 ships lost)
  • Turn 88: Major territory loss (3 planets lost)
  • Turn 97: Major territory loss (3 planets lost)
  • Turn 31: Peak of 37 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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