Analysis for lulofo (The Robotic Imperium)
Player: lulofo
Race: The Robotic Imperium
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 350 → 0
- Population: 24840 → 0 clans
- Average expansion rate: 0.35 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 80/30
- Ships built: 72, lost: 73
- Overall combat efficiency: 72.7%
Minefields
- Active minefields: 1 (Web: 0)
- Total radius: 6 ly
Race-Specific Utilization
- Race ability score: 5.0
- Details: Minefields: 1, Total area: 108 ly², Carriers: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: Massive expansion (+3 planets)
- Turn 6: Massive expansion (+3 planets)
- Turn 6: First combat engagement
- Turn 14: Massive expansion (+3 planets)
- Turn 17: Massive expansion (+3 planets)
- Turn 19: New starbase built (total: 2)
- Turn 30: Heavy losses (5 ships lost)
- Turn 46: New starbase built (total: 3)
- Turn 47: New starbase built (total: 5)
- Turn 51: New starbase built (total: 6)
- Turn 59: New starbase built (total: 7)
- Turn 65: New starbase built (total: 8)
- Turn 67: New starbase built (total: 9)
- Turn 68: New starbase built (total: 10)
- Turn 72: New starbase built (total: 11)
- Turn 82: New starbase built (total: 12)
- Turn 88: New starbase built (total: 13)
- Turn 94: New starbase built (total: 15)
- Turn 95: New starbase built (total: 16)
- Turn 98: New starbase built (total: 17)
- Turn 103: New starbase built (total: 19)
- Turn 107: New starbase built (total: 21)
- Turn 108: New starbase built (total: 22)
- Turn 109: New starbase built (total: 23)
- Turn 121: New starbase built (total: 25)
- Turn 124: New starbase built (total: 26)
- Turn 126: New starbase built (total: 29)
- Turn 131: New starbase built (total: 30)
- Turn 137: Heavy losses (35 ships lost)
- Turn 138: Major territory loss (9 planets lost)
- Turn 139: Major territory loss (10 planets lost)
- Turn 141: Major territory loss (5 planets lost)
- Turn 142: Major territory loss (4 planets lost)
- Turn 130: Peak of 38 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
✅ Strong Military – High combat efficiency