Analysis for cetexin (The Evil Empire)
Player: cetexin
Race: The Evil Empire
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 356 → 0
- Population: 24820 → 0 clans
- Average expansion rate: 0.31 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 60/20
- Ships built: 19, lost: 22
- Overall combat efficiency: 75.0%
Race-Specific Utilization
- Race ability score: 0.0
- Details: Gorbies: 0, SSDs: 0, Dark Sense active: 0, Planets: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: Massive expansion (+3 planets)
- Turn 12: Massive expansion (+4 planets)
- Turn 13: Major territory loss (3 planets lost)
- Turn 13: First combat engagement
- Turn 14: Massive expansion (+3 planets)
- Turn 15: Massive expansion (+5 planets)
- Turn 16: Massive expansion (+3 planets)
- Turn 17: Massive expansion (+5 planets)
- Turn 18: Massive expansion (+4 planets)
- Turn 19: Massive expansion (+3 planets)
- Turn 22: Major territory loss (4 planets lost)
- Turn 29: Major territory loss (3 planets lost)
- Turn 32: Major territory loss (3 planets lost)
- Turn 34: Major territory loss (3 planets lost)
- Turn 21: Peak of 39 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
✅ Strong Military – High combat efficiency