Analysis for klikard (The Robotic Imperium)
Player: klikard
Race: The Robotic Imperium
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 350 → 0
- Population: 24840 → 0 clans
- Average expansion rate: 0.19 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 43/21
- Ships built: 38, lost: 40
- Overall combat efficiency: 67.2%
Race-Specific Utilization
- Race ability score: 0.0
- Details: Minefields: 0, Total area: 0 ly², Carriers: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 9: Massive expansion (+3 planets)
- Turn 10: Massive expansion (+4 planets)
- Turn 13: First combat engagement
- Turn 25: New starbase built (total: 2)
- Turn 28: New starbase built (total: 3)
- Turn 29: New starbase built (total: 4)
- Turn 32: New starbase built (total: 4)
- Turn 38: New starbase built (total: 5)
- Turn 59: Heavy losses (23 ships lost)
- Turn 60: Major territory loss (4 planets lost)
- Turn 61: Major territory loss (5 planets lost)
- Turn 63: Major territory loss (3 planets lost)
- Turn 27: Peak of 24 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
⚠️ Slow Expansion – Possibly too defensive