Player Analysis: geometer (The Evil Empire)

Detailed Analysis

Analysis for geometer (The Evil Empire)

Player: geometer

Race: The Evil Empire

Economic Development

  • Planets: 1 → 118 (Growth: +117)
  • Total factories: 250 → 11817
  • Total mines: 350 → 14448
  • Population: 24900 → 374406 clans
  • Average expansion rate: 1.60 planets/turn

Military

  • Total ships: 125 (Capital: 104, Freighters: 21)
  • Starbases: 0
  • Battles won/lost: 363/60
  • Ships built: 147, lost: 72
  • Overall combat efficiency: 85.8%

Minefields

  • Active minefields: 1 (Web: 0)
  • Total radius: 46 ly

Race-Specific Utilization

  • Race ability score: 1141.0
  • Details: Gorbies: 29, SSDs: 10, Dark Sense active: 6, Planets: 118
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 83362 (fuel)
  • Duranium: 102694
  • Tritanium: 71408
  • Molybdenum: 51940
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 1172642
  • Inventory score: 12801
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 6: Massive expansion (+3 planets)
  • Turn 8: Massive expansion (+3 planets)
  • Turn 10: Massive expansion (+4 planets)
  • Turn 10: First combat engagement
  • Turn 12: Massive expansion (+3 planets)
  • Turn 13: Massive expansion (+3 planets)
  • Turn 14: Massive expansion (+4 planets)
  • Turn 16: Massive expansion (+3 planets)
  • Turn 17: Massive expansion (+3 planets)
  • Turn 20: Massive expansion (+3 planets)
  • Turn 21: Massive expansion (+4 planets)
  • Turn 25: Massive expansion (+3 planets)
  • Turn 27: Massive expansion (+4 planets)
  • Turn 31: Major territory loss (3 planets lost)
  • Turn 35: Major territory loss (3 planets lost)
  • Turn 43: Massive expansion (+3 planets)
  • Turn 50: Massive expansion (+3 planets)
  • Turn 54: Massive expansion (+5 planets)
  • Turn 56: Massive expansion (+4 planets)
  • Turn 64: Massive expansion (+4 planets)
  • Turn 69: Massive expansion (+3 planets)
  • Turn 76: Massive expansion (+3 planets)
  • Turn 77: Massive expansion (+4 planets)
  • Turn 78: Massive expansion (+3 planets)
  • Turn 81: Major territory loss (3 planets lost)
  • Turn 82: Massive expansion (+3 planets)
  • Turn 84: Massive expansion (+3 planets)
  • Turn 86: Massive expansion (+4 planets)

Strengths & Weaknesses

✅ Strong Economy – Large planet base ✅ Strong Military – High combat efficiency ✅ Aggressive Expansion – Fast growth ⚠️ Unbalanced Fleet – Too few freighters for logistics

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