Player Analysis: sdoltz (The Missing Colonies of Man)

Detailed Analysis

Analysis for sdoltz (The Missing Colonies of Man)

Player: sdoltz

Race: The Missing Colonies of Man

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 257 → 0
  • Total mines: 357 → 0
  • Population: 24850 → 0 clans
  • Average expansion rate: 0.19 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 20/10
  • Ships built: 36, lost: 37
  • Overall combat efficiency: 66.7%

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Cobols: 0, Virgos: 0, Total fighters: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 0
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 5: Massive expansion (+3 planets)
  • Turn 10: New starbase built (total: 2)
  • Turn 19: First combat engagement
  • Turn 35: Major territory loss (3 planets lost)
  • Turn 38: Major territory loss (5 planets lost)
  • Turn 38: Heavy losses (34 ships lost)
  • Turn 28: Peak of 20 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets ⚠️ Slow Expansion – Possibly too defensive

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