Analysis for gurko (The Privateer Bands)
Player: gurko
Race: The Privateer Bands
Economic Development
- Planets: 1 → 2 (Growth: +1)
- Total factories: 322 → 237
- Total mines: 408 → 144
- Population: 49820 → 4954 clans
- Average expansion rate: 0.80 planets/turn
Military
- Total ships: 8 (Capital: 7, Freighters: 1)
- Starbases: 1
- Battles won/lost: 138/126
- Ships built: 118, lost: 137
- Overall combat efficiency: 52.3%
Race-Specific Utilization
- Race ability score: 54.0
- Details: Robbing ships: 3, Cloaked: 3, Gravitonic ships: 0
- Rating: ⭐⭐ Good utilization of race abilities
Mineral Reserves
- Neutronium: 688 (fuel)
- Duranium: 4534
- Tritanium: 896
- Molybdenum: 357
Game Score
- Military score: 13761
- Inventory score: 211
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: Massive expansion (+3 planets)
- Turn 10: Massive expansion (+6 planets)
- Turn 10: First combat engagement
- Turn 11: Massive expansion (+3 planets)
- Turn 13: Massive expansion (+6 planets)
- Turn 20: New starbase built (total: 2)
- Turn 21: Massive expansion (+3 planets)
- Turn 21: New starbase built (total: 3)
- Turn 22: New starbase built (total: 4)
- Turn 24: Massive expansion (+3 planets)
- Turn 25: Massive expansion (+3 planets)
- Turn 26: Massive expansion (+3 planets)
- Turn 27: Massive expansion (+5 planets)
- Turn 28: Massive expansion (+4 planets)
- Turn 29: Massive expansion (+5 planets)
- Turn 32: New starbase built (total: 5)
- Turn 33: New starbase built (total: 6)
- Turn 34: New starbase built (total: 7)
- Turn 35: New starbase built (total: 8)
- Turn 37: New starbase built (total: 10)
- Turn 40: New starbase built (total: 11)
- Turn 41: New starbase built (total: 12)
- Turn 42: New starbase built (total: 13)
- Turn 45: Major territory loss (4 planets lost)
- Turn 45: New starbase built (total: 14)
- Turn 46: Massive expansion (+3 planets)
- Turn 47: Major territory loss (5 planets lost)
- Turn 49: New starbase built (total: 15)
- Turn 52: New starbase built (total: 16)
- Turn 55: New starbase built (total: 16)
- Turn 58: New starbase built (total: 17)
- Turn 60: Major territory loss (4 planets lost)
- Turn 61: Major territory loss (5 planets lost)
- Turn 63: Major territory loss (3 planets lost)
- Turn 64: Major territory loss (5 planets lost)
- Turn 65: Major territory loss (6 planets lost)
- Turn 65: Heavy losses (6 ships lost)
- Turn 67: Major territory loss (4 planets lost)
- Turn 67: Heavy losses (9 ships lost)
- Turn 69: Major territory loss (3 planets lost)
- Turn 71: Major territory loss (3 planets lost)
- Turn 36: Peak of 72 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
⚠️ Unbalanced Fleet – Too few freighters for logistics