Player Analysis: sidnova8 (The Missing Colonies of Man)

Detailed Analysis

Analysis for sidnova8 (The Missing Colonies of Man)

Player: sidnova8

Race: The Missing Colonies of Man

Economic Development

  • Planets: 0 → 5 (Growth: +5)
  • Total factories: 0 → 341
  • Total mines: 0 → 314
  • Population: 0 → 1041 clans
  • Average expansion rate: 0.71 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 83/17
  • Ships built: 61, lost: 64
  • Overall combat efficiency: 83.0%

Minefields

  • Active minefields: 2 (Web: 0)
  • Total radius: 9 ly

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Cobols: 0, Virgos: 0, Total fighters: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 8074 (fuel)
  • Duranium: 6378
  • Tritanium: 10432
  • Molybdenum: 7249

Game Score

  • Military score: 577
  • Inventory score: 30
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 2: Massive expansion (+4 planets)
  • Turn 2: New starbase built (total: 1)
  • Turn 5: Massive expansion (+3 planets)
  • Turn 5: New starbase built (total: 2)
  • Turn 8: Massive expansion (+4 planets)
  • Turn 13: First combat engagement
  • Turn 17: New starbase built (total: 3)
  • Turn 18: Massive expansion (+3 planets)
  • Turn 22: New starbase built (total: 4)
  • Turn 24: New starbase built (total: 5)
  • Turn 26: Massive expansion (+3 planets)
  • Turn 26: New starbase built (total: 6)
  • Turn 27: Massive expansion (+3 planets)
  • Turn 28: New starbase built (total: 7)
  • Turn 31: New starbase built (total: 8)
  • Turn 32: Major territory loss (3 planets lost)
  • Turn 33: Major territory loss (4 planets lost)
  • Turn 37: Major territory loss (3 planets lost)
  • Turn 42: New starbase built (total: 6)
  • Turn 44: New starbase built (total: 6)
  • Turn 51: Massive expansion (+3 planets)
  • Turn 57: New starbase built (total: 6)
  • Turn 65: New starbase built (total: 5)
  • Turn 66: New starbase built (total: 6)
  • Turn 70: Heavy losses (53 ships lost)
  • Turn 74: Major territory loss (3 planets lost)
  • Turn 76: Major territory loss (3 planets lost)
  • Turn 31: Peak of 40 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets ✅ Strong Military – High combat efficiency

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