Analysis for old bald gator (The Lizard Alliance)
Player: old bald gator
Race: The Lizard Alliance
Economic Development
- Planets: 4 → 0 (Growth: -4)
- Total factories: 645 → 0
- Total mines: 350 → 0
- Population: 27769 → 0 clans
- Average expansion rate: 0.38 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 39/20
- Ships built: 42, lost: 48
- Overall combat efficiency: 66.1%
Minefields
- Active minefields: 5 (Web: 0)
- Total radius: 70 ly
Race-Specific Utilization
- Race ability score: 0.0
- Details: HISS ships: 0, Cloaked ships: 0, 150% damage survivors: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 297
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 4: Massive expansion (+3 planets)
- Turn 6: Massive expansion (+4 planets)
- Turn 11: First combat engagement
- Turn 19: New starbase built (total: 2)
- Turn 23: New starbase built (total: 3)
- Turn 35: New starbase built (total: 4)
- Turn 44: New starbase built (total: 5)
- Turn 45: New starbase built (total: 6)
- Turn 48: New starbase built (total: 7)
- Turn 51: New starbase built (total: 8)
- Turn 56: New starbase built (total: 9)
- Turn 66: New starbase built (total: 10)
- Turn 70: Heavy losses (5 ships lost)
- Turn 72: Major territory loss (3 planets lost)
- Turn 73: New starbase built (total: 11)
- Turn 74: Heavy losses (33 ships lost)
- Turn 75: Major territory loss (6 planets lost)
- Turn 76: Major territory loss (6 planets lost)
- Turn 77: Major territory loss (4 planets lost)
- Turn 53: Peak of 31 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets