Player Analysis: sudakan (The Robotic Imperium)

Detailed Analysis

Analysis for sudakan (The Robotic Imperium)

Player: sudakan

Race: The Robotic Imperium

Economic Development

  • Planets: 0 → 0 (Growth: +0)
  • Total factories: 0 → 0
  • Total mines: 0 → 0
  • Population: 0 → 0 clans
  • Average expansion rate: 0.38 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 25/13
  • Ships built: 21, lost: 35
  • Overall combat efficiency: 65.8%

Minefields

  • Active minefields: 1 (Web: 0)
  • Total radius: 1 ly

Race-Specific Utilization

  • Race ability score: 5.0
  • Details: Minefields: 1, Total area: 3 ly², Carriers: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 0
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 15: Massive expansion (+7 planets)
  • Turn 15: New starbase built (total: 1)
  • Turn 19: First combat engagement
  • Turn 22: New starbase built (total: 2)
  • Turn 24: Massive expansion (+3 planets)
  • Turn 36: Major territory loss (3 planets lost)
  • Turn 38: New starbase built (total: 3)
  • Turn 41: New starbase built (total: 4)
  • Turn 46: Major territory loss (3 planets lost)
  • Turn 46: Heavy losses (5 ships lost)
  • Turn 54: Major territory loss (3 planets lost)
  • Turn 55: Heavy losses (16 ships lost)
  • Turn 56: Major territory loss (3 planets lost)
  • Turn 58: Major territory loss (4 planets lost)
  • Turn 59: Major territory loss (4 planets lost)
  • Turn 31: Peak of 28 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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