Analysis for sudakan (The Robotic Imperium)
Player: sudakan
Race: The Robotic Imperium
Economic Development
- Planets: 0 → 0 (Growth: +0)
- Total factories: 0 → 0
- Total mines: 0 → 0
- Population: 0 → 0 clans
- Average expansion rate: 0.38 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 25/13
- Ships built: 21, lost: 35
- Overall combat efficiency: 65.8%
Minefields
- Active minefields: 1 (Web: 0)
- Total radius: 1 ly
Race-Specific Utilization
- Race ability score: 5.0
- Details: Minefields: 1, Total area: 3 ly², Carriers: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 15: Massive expansion (+7 planets)
- Turn 15: New starbase built (total: 1)
- Turn 19: First combat engagement
- Turn 22: New starbase built (total: 2)
- Turn 24: Massive expansion (+3 planets)
- Turn 36: Major territory loss (3 planets lost)
- Turn 38: New starbase built (total: 3)
- Turn 41: New starbase built (total: 4)
- Turn 46: Major territory loss (3 planets lost)
- Turn 46: Heavy losses (5 ships lost)
- Turn 54: Major territory loss (3 planets lost)
- Turn 55: Heavy losses (16 ships lost)
- Turn 56: Major territory loss (3 planets lost)
- Turn 58: Major territory loss (4 planets lost)
- Turn 59: Major territory loss (4 planets lost)
- Turn 31: Peak of 28 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets