Analysis for batman (The Solar Federation)
Player: batman
Race: The Solar Federation
Economic Development
- Planets: 1 → 8 (Growth: +7)
- Total factories: 257 → 894
- Total mines: 357 → 934
- Population: 24880 → 20763 clans
- Average expansion rate: 0.64 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 83/81
- Ships built: 70, lost: 125
- Overall combat efficiency: 50.6%
Minefields
- Active minefields: 8 (Web: 0)
- Total radius: 118 ly
Race-Specific Utilization
- Race ability score: 81.3
- Details: Tax utilization: 62.5%, Native planets: 5/8, Total MC: 29313
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 3880 (fuel)
- Duranium: 15483
- Tritanium: 11287
- Molybdenum: 2430
Game Score
- Military score: 2157
- Inventory score: 80
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: New starbase built (total: 2)
- Turn 8: Massive expansion (+4 planets)
- Turn 12: New starbase built (total: 3)
- Turn 15: New starbase built (total: 4)
- Turn 30: First combat engagement
- Turn 31: Massive expansion (+3 planets)
- Turn 31: New starbase built (total: 5)
- Turn 33: Massive expansion (+3 planets)
- Turn 33: New starbase built (total: 7)
- Turn 36: Heavy losses (14 ships lost)
- Turn 40: New starbase built (total: 6)
- Turn 44: Massive expansion (+4 planets)
- Turn 45: Massive expansion (+3 planets)
- Turn 49: Heavy losses (6 ships lost)
- Turn 50: Massive expansion (+4 planets)
- Turn 55: Major territory loss (3 planets lost)
- Turn 62: Major territory loss (3 planets lost)
- Turn 62: New starbase built (total: 7)
- Turn 63: Major territory loss (3 planets lost)
- Turn 63: New starbase built (total: 10)
- Turn 64: New starbase built (total: 11)
- Turn 66: New starbase built (total: 12)
- Turn 68: New starbase built (total: 13)
- Turn 81: Major territory loss (3 planets lost)
- Turn 85: Heavy losses (5 ships lost)
- Turn 88: Major territory loss (4 planets lost)
- Turn 95: Heavy losses (9 ships lost)
- Turn 97: Heavy losses (10 ships lost)
- Turn 98: Major territory loss (7 planets lost)
- Turn 98: Heavy losses (14 ships lost)
- Turn 99: Major territory loss (8 planets lost)
- Turn 50: Peak of 44 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets