Player Analysis: batman (The Solar Federation)

Detailed Analysis

Analysis for batman (The Solar Federation)

Player: batman

Race: The Solar Federation

Economic Development

  • Planets: 1 → 8 (Growth: +7)
  • Total factories: 257 → 894
  • Total mines: 357 → 934
  • Population: 24880 → 20763 clans
  • Average expansion rate: 0.64 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 83/81
  • Ships built: 70, lost: 125
  • Overall combat efficiency: 50.6%

Minefields

  • Active minefields: 8 (Web: 0)
  • Total radius: 118 ly

Race-Specific Utilization

  • Race ability score: 81.3
  • Details: Tax utilization: 62.5%, Native planets: 5/8, Total MC: 29313
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 3880 (fuel)
  • Duranium: 15483
  • Tritanium: 11287
  • Molybdenum: 2430

Game Score

  • Military score: 2157
  • Inventory score: 80
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 6: New starbase built (total: 2)
  • Turn 8: Massive expansion (+4 planets)
  • Turn 12: New starbase built (total: 3)
  • Turn 15: New starbase built (total: 4)
  • Turn 30: First combat engagement
  • Turn 31: Massive expansion (+3 planets)
  • Turn 31: New starbase built (total: 5)
  • Turn 33: Massive expansion (+3 planets)
  • Turn 33: New starbase built (total: 7)
  • Turn 36: Heavy losses (14 ships lost)
  • Turn 40: New starbase built (total: 6)
  • Turn 44: Massive expansion (+4 planets)
  • Turn 45: Massive expansion (+3 planets)
  • Turn 49: Heavy losses (6 ships lost)
  • Turn 50: Massive expansion (+4 planets)
  • Turn 55: Major territory loss (3 planets lost)
  • Turn 62: Major territory loss (3 planets lost)
  • Turn 62: New starbase built (total: 7)
  • Turn 63: Major territory loss (3 planets lost)
  • Turn 63: New starbase built (total: 10)
  • Turn 64: New starbase built (total: 11)
  • Turn 66: New starbase built (total: 12)
  • Turn 68: New starbase built (total: 13)
  • Turn 81: Major territory loss (3 planets lost)
  • Turn 85: Heavy losses (5 ships lost)
  • Turn 88: Major territory loss (4 planets lost)
  • Turn 95: Heavy losses (9 ships lost)
  • Turn 97: Heavy losses (10 ships lost)
  • Turn 98: Major territory loss (7 planets lost)
  • Turn 98: Heavy losses (14 ships lost)
  • Turn 99: Major territory loss (8 planets lost)
  • Turn 50: Peak of 44 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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