Analysis for wasp (The Lizard Alliance)
Player: wasp
Race: The Lizard Alliance
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 150 → 0
- Total mines: 200 → 0
- Population: 24900 → 0 clans
- Average expansion rate: 0.32 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 27/20
- Ships built: 35, lost: 45
- Overall combat efficiency: 57.4%
Race-Specific Utilization
- Race ability score: 0.0
- Details: HISS ships: 0, Cloaked ships: 0, 150% damage survivors: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 18: Massive expansion (+3 planets)
- Turn 20: New starbase built (total: 2)
- Turn 22: New starbase built (total: 3)
- Turn 24: New starbase built (total: 4)
- Turn 26: First combat engagement
- Turn 27: New starbase built (total: 5)
- Turn 33: New starbase built (total: 6)
- Turn 34: New starbase built (total: 7)
- Turn 41: New starbase built (total: 9)
- Turn 42: New starbase built (total: 10)
- Turn 43: New starbase built (total: 11)
- Turn 48: New starbase built (total: 12)
- Turn 53: New starbase built (total: 11)
- Turn 66: Major territory loss (3 planets lost)
- Turn 72: Heavy losses (5 ships lost)
- Turn 73: Major territory loss (5 planets lost)
- Turn 75: Major territory loss (5 planets lost)
- Turn 47: Peak of 32 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets