Analysis for borgg (The Missing Colonies of Man)
Player: borgg
Race: The Missing Colonies of Man
Economic Development
- Planets: 1 → 64 (Growth: +63)
- Total factories: 257 → 6261
- Total mines: 300 → 6145
- Population: 24820 → 554365 clans
- Average expansion rate: 0.70 planets/turn
Military
- Total ships: 48 (Capital: 42, Freighters: 6)
- Starbases: 16
- Battles won/lost: 75/12
- Ships built: 55, lost: 24
- Overall combat efficiency: 86.2%
Minefields
- Active minefields: 16 (Web: 0)
- Total radius: 496 ly
Race-Specific Utilization
- Race ability score: 619.6
- Details: Cobols: 0, Virgos: 0, Total fighters: 3098
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 46880 (fuel)
- Duranium: 71667
- Tritanium: 39002
- Molybdenum: 50982
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 655411
- Inventory score: 2986
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 8: Massive expansion (+4 planets)
- Turn 12: New starbase built (total: 2)
- Turn 17: Massive expansion (+3 planets)
- Turn 17: New starbase built (total: 3)
- Turn 21: New starbase built (total: 4)
- Turn 34: First combat engagement
- Turn 45: New starbase built (total: 5)
- Turn 66: Massive expansion (+3 planets)
- Turn 73: Massive expansion (+3 planets)
- Turn 76: Massive expansion (+3 planets)
- Turn 80: New starbase built (total: 10)
- Turn 81: New starbase built (total: 11)
- Turn 82: New starbase built (total: 12)
- Turn 84: New starbase built (total: 13)
- Turn 87: New starbase built (total: 14)
- Turn 91: New starbase built (total: 15)
- Turn 93: New starbase built (total: 16)
Strengths & Weaknesses
✅ Strong Economy – Large planet base
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics