Analysis for anaconda (The Robotic Imperium)
Player: anaconda
Race: The Robotic Imperium
Economic Development
- Planets: 1 → 26 (Growth: +25)
- Total factories: 150 → 2627
- Total mines: 100 → 1518
- Population: 25000 → 145743 clans
- Average expansion rate: 0.74 planets/turn
Military
- Total ships: 36 (Capital: 27, Freighters: 9)
- Starbases: 7
- Battles won/lost: 41/28
- Ships built: 78, lost: 50
- Overall combat efficiency: 59.4%
Minefields
- Active minefields: 30 (Web: 0)
- Total radius: 1237 ly
Race-Specific Utilization
- Race ability score: 362.0
- Details: Minefields: 30, Total area: 195735 ly², Carriers: 14
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 14145 (fuel)
- Duranium: 15419
- Tritanium: 20783
- Molybdenum: 14423
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 309476
- Inventory score: 1379
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: Massive expansion (+3 planets)
- Turn 7: Massive expansion (+3 planets)
- Turn 8: Massive expansion (+4 planets)
- Turn 9: Massive expansion (+3 planets)
- Turn 10: New starbase built (total: 2)
- Turn 11: Massive expansion (+3 planets)
- Turn 11: New starbase built (total: 3)
- Turn 14: Massive expansion (+4 planets)
- Turn 15: Massive expansion (+4 planets)
- Turn 18: First combat engagement
- Turn 20: New starbase built (total: 5)
- Turn 27: New starbase built (total: 6)
- Turn 28: New starbase built (total: 7)
- Turn 50: Major territory loss (3 planets lost)
- Turn 57: New starbase built (total: 8)
- Turn 58: New starbase built (total: 9)
- Turn 59: Major territory loss (6 planets lost)
- Turn 64: Major territory loss (3 planets lost)
- Turn 67: Heavy losses (5 ships lost)
- Turn 69: Major territory loss (3 planets lost)
- Turn 70: Heavy losses (10 ships lost)
- Turn 77: Major territory loss (3 planets lost)
- Turn 49: Peak of 49 planets (declined afterwards)
Strengths & Weaknesses
Balanced game with no notable strengths or weaknesses.