Analysis for spin_gravity (The Cyborg)
Player: spin_gravity
Race: The Cyborg
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 257 → 0
- Total mines: 250 → 0
- Population: 24800 → 0 clans
- Average expansion rate: 0.32 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 75/21
- Ships built: 19, lost: 21
- Overall combat efficiency: 78.1%
Race-Specific Utilization
- Race ability score: 0.0
- Details: Assimilated planets: 0, Fireclouds: 0, Cubes: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: Massive expansion (+3 planets)
- Turn 11: Massive expansion (+3 planets)
- Turn 11: First combat engagement
- Turn 16: Massive expansion (+5 planets)
- Turn 24: Massive expansion (+3 planets)
- Turn 29: Major territory loss (4 planets lost)
- Turn 30: Major territory loss (5 planets lost)
- Turn 31: Major territory loss (3 planets lost)
- Turn 27: Peak of 36 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
✅ Strong Military – High combat efficiency