Player Analysis: raw (The Fascist Empire)

Detailed Analysis

Analysis for raw (The Fascist Empire)

Player: raw

Race: The Fascist Empire

Economic Development

  • Planets: 1 → 1 (Growth: +0)
  • Total factories: 257 → 323
  • Total mines: 350 → 115
  • Population: 24840 → 50039 clans
  • Average expansion rate: 0.22 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 1
  • Battles won/lost: 37/19
  • Ships built: 23, lost: 24
  • Overall combat efficiency: 66.1%

Race-Specific Utilization

  • Race ability score: 40.0
  • Details: Total supplies from planets: 11640, Glory Devices: 0
  • Rating: ⭐ Average utilization

Mineral Reserves

  • Neutronium: 849 (fuel)
  • Duranium: 567
  • Tritanium: 5055
  • Molybdenum: 7620

Game Score

  • Military score: 6751
  • Inventory score: 130
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 8: Massive expansion (+3 planets)
  • Turn 11: Massive expansion (+4 planets)
  • Turn 22: New starbase built (total: 2)
  • Turn 26: First combat engagement
  • Turn 28: Major territory loss (4 planets lost)
  • Turn 31: New starbase built (total: 3)
  • Turn 32: Major territory loss (3 planets lost)
  • Turn 32: New starbase built (total: 4)
  • Turn 35: New starbase built (total: 5)
  • Turn 37: New starbase built (total: 6)
  • Turn 26: Peak of 34 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets ⚠️ Slow Expansion – Possibly too defensive

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