Player Analysis: budgie (The Robotic Imperium)

Detailed Analysis

Analysis for budgie (The Robotic Imperium)

Player: budgie

Race: The Robotic Imperium

Economic Development

  • Planets: 1 → 11 (Growth: +10)
  • Total factories: 257 → 2961
  • Total mines: 200 → 1080
  • Population: 24900 → 637601 clans
  • Average expansion rate: 0.25 planets/turn

Military

  • Total ships: 1 (Capital: 1, Freighters: 0)
  • Starbases: 11
  • Battles won/lost: 42/24
  • Ships built: 25, lost: 27
  • Overall combat efficiency: 63.6%

Minefields

  • Active minefields: 4 (Web: 0)
  • Total radius: 82 ly

Race-Specific Utilization

  • Race ability score: 20.1
  • Details: Minefields: 4, Total area: 5886 ly², Carriers: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 28929 (fuel)
  • Duranium: 12225
  • Tritanium: 16573
  • Molybdenum: 6025
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 66068
  • Inventory score: 1440
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 8: Massive expansion (+3 planets)
  • Turn 15: New starbase built (total: 2)
  • Turn 20: First combat engagement
  • Turn 40: Massive expansion (+3 planets)
  • Turn 51: New starbase built (total: 4)
  • Turn 53: New starbase built (total: 5)
  • Turn 59: New starbase built (total: 6)
  • Turn 70: New starbase built (total: 7)
  • Turn 102: New starbase built (total: 8)
  • Turn 104: New starbase built (total: 10)
  • Turn 107: New starbase built (total: 11)
  • Turn 120: New starbase built (total: 11)
  • Turn 156: New starbase built (total: 12)
  • Turn 110: Peak of 33 planets (declined afterwards)

Strengths & Weaknesses

⚠️ Slow Expansion – Possibly too defensive

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