Player Analysis: qandharas (The Missing Colonies of Man)

Detailed Analysis

Analysis for qandharas (The Missing Colonies of Man)

Player: qandharas

Race: The Missing Colonies of Man

Economic Development

  • Planets: 1 → 30 (Growth: +29)
  • Total factories: 125 → 2959
  • Total mines: 125 → 3693
  • Population: 24850 → 152017 clans
  • Average expansion rate: 0.77 planets/turn

Military

  • Total ships: 27 (Capital: 18, Freighters: 9)
  • Starbases: 8
  • Battles won/lost: 66/35
  • Ships built: 58, lost: 35
  • Overall combat efficiency: 65.3%

Minefields

  • Active minefields: 17 (Web: 0)
  • Total radius: 584 ly

Race-Specific Utilization

  • Race ability score: 206.4
  • Details: Cobols: 0, Virgos: 0, Total fighters: 1032
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 16701 (fuel)
  • Duranium: 20400
  • Tritanium: 6126
  • Molybdenum: 8566
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 256787
  • Inventory score: 1449
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 10: Massive expansion (+3 planets)
  • Turn 13: Massive expansion (+3 planets)
  • Turn 16: Massive expansion (+3 planets)
  • Turn 17: Massive expansion (+3 planets)
  • Turn 21: First combat engagement
  • Turn 22: New starbase built (total: 2)
  • Turn 26: New starbase built (total: 3)
  • Turn 28: New starbase built (total: 4)
  • Turn 48: New starbase built (total: 5)
  • Turn 49: New starbase built (total: 6)
  • Turn 52: New starbase built (total: 7)
  • Turn 59: New starbase built (total: 8)
  • Turn 61: Heavy losses (6 ships lost)
  • Turn 28: Peak of 39 planets (declined afterwards)

Strengths & Weaknesses

Balanced game with no notable strengths or weaknesses.

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