Analysis for qandharas (The Missing Colonies of Man)
Player: qandharas
Race: The Missing Colonies of Man
Economic Development
- Planets: 1 → 30 (Growth: +29)
- Total factories: 125 → 2959
- Total mines: 125 → 3693
- Population: 24850 → 152017 clans
- Average expansion rate: 0.77 planets/turn
Military
- Total ships: 27 (Capital: 18, Freighters: 9)
- Starbases: 8
- Battles won/lost: 66/35
- Ships built: 58, lost: 35
- Overall combat efficiency: 65.3%
Minefields
- Active minefields: 17 (Web: 0)
- Total radius: 584 ly
Race-Specific Utilization
- Race ability score: 206.4
- Details: Cobols: 0, Virgos: 0, Total fighters: 1032
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 16701 (fuel)
- Duranium: 20400
- Tritanium: 6126
- Molybdenum: 8566
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 256787
- Inventory score: 1449
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 10: Massive expansion (+3 planets)
- Turn 13: Massive expansion (+3 planets)
- Turn 16: Massive expansion (+3 planets)
- Turn 17: Massive expansion (+3 planets)
- Turn 21: First combat engagement
- Turn 22: New starbase built (total: 2)
- Turn 26: New starbase built (total: 3)
- Turn 28: New starbase built (total: 4)
- Turn 48: New starbase built (total: 5)
- Turn 49: New starbase built (total: 6)
- Turn 52: New starbase built (total: 7)
- Turn 59: New starbase built (total: 8)
- Turn 61: Heavy losses (6 ships lost)
- Turn 28: Peak of 39 planets (declined afterwards)
Strengths & Weaknesses
Balanced game with no notable strengths or weaknesses.