Analysis for qebuko (The Lizard Alliance)
Player: qebuko
Race: The Lizard Alliance
Economic Development
- Planets: 1 → 1 (Growth: +0)
- Total factories: 257 → 15
- Total mines: 350 → 15
- Population: 24850 → 15 clans
- Average expansion rate: 0.54 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 64/28
- Ships built: 29, lost: 37
- Overall combat efficiency: 69.6%
Race-Specific Utilization
- Race ability score: 0.0
- Details: HISS ships: 0, Cloaked ships: 0, 150% damage survivors: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 1969 (fuel)
- Duranium: 1516
- Tritanium: 1525
- Molybdenum: 1525
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: First combat engagement
- Turn 7: New starbase built (total: 2)
- Turn 19: Massive expansion (+4 planets)
- Turn 20: New starbase built (total: 4)
- Turn 23: Massive expansion (+4 planets)
- Turn 25: New starbase built (total: 5)
- Turn 29: Massive expansion (+3 planets)
- Turn 33: New starbase built (total: 6)
- Turn 34: New starbase built (total: 7)
- Turn 35: New starbase built (total: 8)
- Turn 37: New starbase built (total: 9)
- Turn 59: Major territory loss (3 planets lost)
- Turn 63: Major territory loss (3 planets lost)
- Turn 65: Major territory loss (3 planets lost)
- Turn 66: Major territory loss (4 planets lost)
- Turn 68: Major territory loss (4 planets lost)
- Turn 69: Major territory loss (3 planets lost)
- Turn 36: Peak of 42 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets