Analysis for tuanlo (The Evil Empire)
Player: tuanlo
Race: The Evil Empire
Economic Development
- Planets: 1 → 8 (Growth: +7)
- Total factories: 257 → 715
- Total mines: 300 → 487
- Population: 24900 → 860 clans
- Average expansion rate: 0.43 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 38/22
- Ships built: 36, lost: 40
- Overall combat efficiency: 63.3%
Race-Specific Utilization
- Race ability score: 16.0
- Details: Gorbies: 0, SSDs: 0, Dark Sense active: 0, Planets: 8
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 13079 (fuel)
- Duranium: 13145
- Tritanium: 13954
- Molybdenum: 10659
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 0
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 7: Massive expansion (+3 planets)
- Turn 7: New starbase built (total: 2)
- Turn 8: Massive expansion (+3 planets)
- Turn 8: New starbase built (total: 3)
- Turn 10: Massive expansion (+3 planets)
- Turn 16: First combat engagement
- Turn 19: New starbase built (total: 3)
- Turn 20: Major territory loss (3 planets lost)
- Turn 25: New starbase built (total: 4)
- Turn 26: New starbase built (total: 5)
- Turn 31: New starbase built (total: 6)
- Turn 32: New starbase built (total: 7)
- Turn 34: New starbase built (total: 8)
- Turn 37: New starbase built (total: 9)
- Turn 39: New starbase built (total: 10)
- Turn 41: New starbase built (total: 11)
- Turn 42: New starbase built (total: 14)
- Turn 43: New starbase built (total: 15)
- Turn 44: New starbase built (total: 18)
- Turn 47: New starbase built (total: 18)
- Turn 49: New starbase built (total: 19)
- Turn 53: New starbase built (total: 20)
- Turn 62: New starbase built (total: 19)
- Turn 70: Heavy losses (10 ships lost)
- Turn 71: Major territory loss (9 planets lost)
- Turn 72: Major territory loss (4 planets lost)
- Turn 19: Peak of 26 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets