Analysis for chemaz (The Evil Empire)
Player: chemaz
Race: The Evil Empire
Economic Development
- Planets: 0 → 0 (Growth: +0)
- Total factories: 0 → 0
- Total mines: 0 → 0
- Population: 0 → 0 clans
- Average expansion rate: 0.58 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 143/61
- Ships built: 107, lost: 108
- Overall combat efficiency: 70.1%
Minefields
- Active minefields: 10 (Web: 0)
- Total radius: 159 ly
Race-Specific Utilization
- Race ability score: 0.0
- Details: Gorbies: 0, SSDs: 0, Dark Sense active: 0, Planets: 0
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 891
- Inventory score: 0
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 2: New starbase built (total: 1)
- Turn 4: New starbase built (total: 2)
- Turn 9: First combat engagement
- Turn 10: Massive expansion (+5 planets)
- Turn 11: Massive expansion (+3 planets)
- Turn 13: Massive expansion (+4 planets)
- Turn 13: New starbase built (total: 3)
- Turn 17: Massive expansion (+3 planets)
- Turn 17: New starbase built (total: 4)
- Turn 19: New starbase built (total: 5)
- Turn 23: Massive expansion (+3 planets)
- Turn 24: New starbase built (total: 6)
- Turn 26: New starbase built (total: 7)
- Turn 27: New starbase built (total: 8)
- Turn 28: New starbase built (total: 9)
- Turn 29: New starbase built (total: 11)
- Turn 31: Major territory loss (3 planets lost)
- Turn 37: New starbase built (total: 12)
- Turn 39: New starbase built (total: 13)
- Turn 42: New starbase built (total: 14)
- Turn 47: New starbase built (total: 15)
- Turn 51: New starbase built (total: 16)
- Turn 52: New starbase built (total: 17)
- Turn 54: Massive expansion (+3 planets)
- Turn 54: New starbase built (total: 18)
- Turn 55: Massive expansion (+3 planets)
- Turn 55: New starbase built (total: 19)
- Turn 57: New starbase built (total: 20)
- Turn 58: New starbase built (total: 21)
- Turn 62: Heavy losses (6 ships lost)
- Turn 64: New starbase built (total: 22)
- Turn 65: New starbase built (total: 23)
- Turn 68: New starbase built (total: 24)
- Turn 69: New starbase built (total: 25)
- Turn 73: Heavy losses (9 ships lost)
- Turn 77: New starbase built (total: 25)
- Turn 81: New starbase built (total: 26)
- Turn 86: Major territory loss (3 planets lost)
- Turn 92: Heavy losses (50 ships lost)
- Turn 93: Major territory loss (12 planets lost)
- Turn 94: Major territory loss (12 planets lost)
- Turn 95: Major territory loss (4 planets lost)
- Turn 96: Major territory loss (3 planets lost)
- Turn 97: Major territory loss (3 planets lost)
- Turn 66: Peak of 46 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
✅ Strong Military – High combat efficiency