Player Analysis: xpcryan (The Fascist Empire)

Detailed Analysis

Analysis for xpcryan (The Fascist Empire)

Player: xpcryan

Race: The Fascist Empire

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 250 → 0
  • Total mines: 350 → 0
  • Population: 24860 → 0 clans
  • Average expansion rate: 0.40 planets/turn

Military

  • Total ships: 2 (Capital: 1, Freighters: 1)
  • Starbases: 0
  • Battles won/lost: 32/16
  • Ships built: 20, lost: 19
  • Overall combat efficiency: 66.7%

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Total supplies from planets: 0, Glory Devices: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 4172
  • Inventory score: 11
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 6: Massive expansion (+4 planets)
  • Turn 8: Massive expansion (+3 planets)
  • Turn 10: Massive expansion (+3 planets)
  • Turn 13: First combat engagement
  • Turn 20: Major territory loss (3 planets lost)
  • Turn 25: Major territory loss (3 planets lost)
  • Turn 15: Peak of 22 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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