Analysis for frostriese (The Missing Colonies of Man)
Player: frostriese
Race: The Missing Colonies of Man
Economic Development
- Planets: 1 → 88 (Growth: +87)
- Total factories: 255 → 7364
- Total mines: 345 → 7328
- Population: 24880 → 1137936 clans
- Average expansion rate: 0.70 planets/turn
Military
- Total ships: 83 (Capital: 74, Freighters: 9)
- Starbases: 0
- Battles won/lost: 61/10
- Ships built: 70, lost: 19
- Overall combat efficiency: 85.9%
Minefields
- Active minefields: 64 (Web: 0)
- Total radius: 991 ly
Race-Specific Utilization
- Race ability score: 833.6
- Details: Cobols: 0, Virgos: 0, Total fighters: 4168
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 128738 (fuel)
- Duranium: 86236
- Tritanium: 83848
- Molybdenum: 84013
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 1090384
- Inventory score: 9549
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 14: First combat engagement
- Turn 17: Massive expansion (+4 planets)
- Turn 20: Massive expansion (+3 planets)
- Turn 22: Massive expansion (+3 planets)
- Turn 25: Massive expansion (+3 planets)
- Turn 30: Massive expansion (+3 planets)
- Turn 31: Massive expansion (+3 planets)
- Turn 34: Massive expansion (+5 planets)
- Turn 90: Massive expansion (+3 planets)
- Turn 97: Massive expansion (+4 planets)
- Turn 132: Massive expansion (+4 planets)
- Turn 133: Massive expansion (+3 planets)
Strengths & Weaknesses
✅ Strong Economy – Large planet base
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics