Player Analysis: frostriese (The Missing Colonies of Man)

Detailed Analysis

Analysis for frostriese (The Missing Colonies of Man)

Player: frostriese

Race: The Missing Colonies of Man

Economic Development

  • Planets: 1 → 88 (Growth: +87)
  • Total factories: 255 → 7364
  • Total mines: 345 → 7328
  • Population: 24880 → 1137936 clans
  • Average expansion rate: 0.70 planets/turn

Military

  • Total ships: 83 (Capital: 74, Freighters: 9)
  • Starbases: 0
  • Battles won/lost: 61/10
  • Ships built: 70, lost: 19
  • Overall combat efficiency: 85.9%

Minefields

  • Active minefields: 64 (Web: 0)
  • Total radius: 991 ly

Race-Specific Utilization

  • Race ability score: 833.6
  • Details: Cobols: 0, Virgos: 0, Total fighters: 4168
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 128738 (fuel)
  • Duranium: 86236
  • Tritanium: 83848
  • Molybdenum: 84013
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 1090384
  • Inventory score: 9549
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 14: First combat engagement
  • Turn 17: Massive expansion (+4 planets)
  • Turn 20: Massive expansion (+3 planets)
  • Turn 22: Massive expansion (+3 planets)
  • Turn 25: Massive expansion (+3 planets)
  • Turn 30: Massive expansion (+3 planets)
  • Turn 31: Massive expansion (+3 planets)
  • Turn 34: Massive expansion (+5 planets)
  • Turn 90: Massive expansion (+3 planets)
  • Turn 97: Massive expansion (+4 planets)
  • Turn 132: Massive expansion (+4 planets)
  • Turn 133: Massive expansion (+3 planets)

Strengths & Weaknesses

✅ Strong Economy – Large planet base ✅ Strong Military – High combat efficiency ⚠️ Unbalanced Fleet – Too few freighters for logistics

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