Analysis for copper6842 (The Solar Federation)
Player: copper6842
Race: The Solar Federation
Economic Development
- Planets: 1 → 7 (Growth: +6)
- Total factories: 257 → 870
- Total mines: 200 → 490
- Population: 24850 → 50645 clans
- Average expansion rate: 0.98 planets/turn
Military
- Total ships: 6 (Capital: 3, Freighters: 3)
- Starbases: 1
- Battles won/lost: 59/23
- Ships built: 28, lost: 23
- Overall combat efficiency: 72.0%
Minefields
- Active minefields: 2 (Web: 0)
- Total radius: 51 ly
Race-Specific Utilization
- Race ability score: 78.6
- Details: Tax utilization: 57.1%, Native planets: 4/7, Total MC: 66995
- Rating: ⭐⭐ Good utilization of race abilities
Mineral Reserves
- Neutronium: 2748 (fuel)
- Duranium: 2412
- Tritanium: 2769
- Molybdenum: 2109
Game Score
- Military score: 20476
- Inventory score: 223
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: Massive expansion (+3 planets)
- Turn 8: Massive expansion (+4 planets)
- Turn 9: Massive expansion (+3 planets)
- Turn 10: Massive expansion (+4 planets)
- Turn 12: Massive expansion (+4 planets)
- Turn 13: Massive expansion (+3 planets)
- Turn 14: Massive expansion (+4 planets)
- Turn 15: Massive expansion (+3 planets)
- Turn 16: Massive expansion (+4 planets)
- Turn 27: First combat engagement
- Turn 41: Major territory loss (4 planets lost)
- Turn 42: Major territory loss (6 planets lost)
- Turn 44: Major territory loss (9 planets lost)
- Turn 48: Major territory loss (4 planets lost)
- Turn 49: Major territory loss (6 planets lost)
- Turn 32: Peak of 47 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets
✅ Strong Military – High combat efficiency