Analysis for nickolaus (The Missing Colonies of Man)
Player: nickolaus
Race: The Missing Colonies of Man
Economic Development
- Planets: 1 → 0 (Growth: -1)
- Total factories: 110 → 0
- Total mines: 140 → 0
- Population: 24810 → 0 clans
- Average expansion rate: 0.59 planets/turn
Military
- Total ships: 2 (Capital: 2, Freighters: 0)
- Starbases: 0
- Battles won/lost: 32/25
- Ships built: 26, lost: 25
- Overall combat efficiency: 56.1%
Race-Specific Utilization
- Race ability score: 13.0
- Details: Cobols: 0, Virgos: 0, Total fighters: 65
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 0 (fuel)
- Duranium: 0
- Tritanium: 0
- Molybdenum: 0
Game Score
- Military score: 17456
- Inventory score: 20
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: Massive expansion (+3 planets)
- Turn 14: Massive expansion (+4 planets)
- Turn 23: First combat engagement
- Turn 38: Major territory loss (4 planets lost)
- Turn 41: Major territory loss (3 planets lost)
- Turn 43: Major territory loss (5 planets lost)
- Turn 43: Heavy losses (8 ships lost)
- Turn 44: Major territory loss (8 planets lost)
- Turn 33: Peak of 29 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets