Player Analysis: nickolaus (The Missing Colonies of Man)

Detailed Analysis

Analysis for nickolaus (The Missing Colonies of Man)

Player: nickolaus

Race: The Missing Colonies of Man

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 110 → 0
  • Total mines: 140 → 0
  • Population: 24810 → 0 clans
  • Average expansion rate: 0.59 planets/turn

Military

  • Total ships: 2 (Capital: 2, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 32/25
  • Ships built: 26, lost: 25
  • Overall combat efficiency: 56.1%

Race-Specific Utilization

  • Race ability score: 13.0
  • Details: Cobols: 0, Virgos: 0, Total fighters: 65
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 17456
  • Inventory score: 20
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 5: Massive expansion (+3 planets)
  • Turn 14: Massive expansion (+4 planets)
  • Turn 23: First combat engagement
  • Turn 38: Major territory loss (4 planets lost)
  • Turn 41: Major territory loss (3 planets lost)
  • Turn 43: Major territory loss (5 planets lost)
  • Turn 43: Heavy losses (8 ships lost)
  • Turn 44: Major territory loss (8 planets lost)
  • Turn 33: Peak of 29 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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