Analysis for frostriese (The Missing Colonies of Man)
Player: frostriese
Race: The Missing Colonies of Man
Economic Development
- Planets: 1 → 52 (Growth: +51)
- Total factories: 255 → 5667
- Total mines: 355 → 5911
- Population: 24880 → 148503 clans
- Average expansion rate: 0.90 planets/turn
Military
- Total ships: 69 (Capital: 57, Freighters: 12)
- Starbases: 0
- Battles won/lost: 90/21
- Ships built: 67, lost: 22
- Overall combat efficiency: 81.1%
Minefields
- Active minefields: 26 (Web: 0)
- Total radius: 518 ly
Race-Specific Utilization
- Race ability score: 426.2
- Details: Cobols: 0, Virgos: 0, Total fighters: 2131
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 51177 (fuel)
- Duranium: 32001
- Tritanium: 20460
- Molybdenum: 13203
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 491831
- Inventory score: 2902
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 8: First combat engagement
- Turn 9: Massive expansion (+3 planets)
- Turn 46: Heavy losses (6 ships lost)
- Turn 51: Massive expansion (+3 planets)
- Turn 54: Massive expansion (+8 planets)
- Turn 59: Massive expansion (+3 planets)
Strengths & Weaknesses
✅ Strong Economy – Large planet base
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics