Analysis for ginger blooded (The Solar Federation)
Player: ginger blooded
Race: The Solar Federation
Economic Development
- Planets: 1 → 25 (Growth: +24)
- Total factories: 257 → 3119
- Total mines: 357 → 4108
- Population: 24820 → 158393 clans
- Average expansion rate: 0.47 planets/turn
Military
- Total ships: 48 (Capital: 41, Freighters: 7)
- Starbases: 16
- Battles won/lost: 20/2
- Ships built: 40, lost: 4
- Overall combat efficiency: 90.9%
Minefields
- Active minefields: 2 (Web: 0)
- Total radius: 48 ly
Race-Specific Utilization
- Race ability score: 74.0
- Details: Tax utilization: 48.0%, Native planets: 12/25, Total MC: 17896
- Rating: ⭐⭐ Good utilization of race abilities
Mineral Reserves
- Neutronium: 8335 (fuel)
- Duranium: 16575
- Tritanium: 12161
- Molybdenum: 3392
Game Score
- Military score: 255816
- Inventory score: 2587
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: First combat engagement
- Turn 14: New starbase built (total: 2)
- Turn 21: New starbase built (total: 3)
- Turn 24: New starbase built (total: 5)
- Turn 27: New starbase built (total: 6)
- Turn 30: New starbase built (total: 8)
- Turn 34: New starbase built (total: 9)
- Turn 38: New starbase built (total: 10)
- Turn 39: New starbase built (total: 11)
- Turn 44: New starbase built (total: 13)
- Turn 46: New starbase built (total: 14)
- Turn 47: New starbase built (total: 16)
Strengths & Weaknesses
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics