Analysis for ptrschmdt (The Cyborg)
Player: ptrschmdt
Race: The Cyborg
Economic Development
- Planets: 1 → 33 (Growth: +32)
- Total factories: 257 → 3664
- Total mines: 357 → 2991
- Population: 24900 → 490799 clans
- Average expansion rate: 0.73 planets/turn
Military
- Total ships: 24 (Capital: 20, Freighters: 4)
- Starbases: 8
- Battles won/lost: 49/13
- Ships built: 43, lost: 23
- Overall combat efficiency: 79.0%
Minefields
- Active minefields: 20 (Web: 0)
- Total radius: 365 ly
Race-Specific Utilization
- Race ability score: 130.0
- Details: Assimilated planets: 0, Fireclouds: 13, Cubes: 0
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 9805 (fuel)
- Duranium: 19204
- Tritanium: 12126
- Molybdenum: 10304
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 165839
- Inventory score: 1454
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: New starbase built (total: 2)
- Turn 9: Massive expansion (+3 planets)
- Turn 10: First combat engagement
- Turn 11: Massive expansion (+5 planets)
- Turn 13: Massive expansion (+3 planets)
- Turn 13: New starbase built (total: 3)
- Turn 15: New starbase built (total: 5)
- Turn 26: New starbase built (total: 6)
- Turn 33: New starbase built (total: 7)
- Turn 34: New starbase built (total: 8)
- Turn 35: New starbase built (total: 9)
- Turn 39: New starbase built (total: 10)
- Turn 44: New starbase built (total: 11)
- Turn 49: Massive expansion (+3 planets)
Strengths & Weaknesses
✅ Strong Economy – Large planet base
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics