Player Analysis: korax flor (The Rebel Confederation)

Detailed Analysis

Analysis for korax flor (The Rebel Confederation)

Player: korax flor

Race: The Rebel Confederation

Economic Development

  • Planets: 1 → 1 (Growth: +0)
  • Total factories: 200 → 1
  • Total mines: 200 → 0
  • Population: 24840 → 1 clans
  • Average expansion rate: 0.43 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 30/16
  • Ships built: 25, lost: 26
  • Overall combat efficiency: 65.2%

Race-Specific Utilization

  • Race ability score: 2.0
  • Details: Hyperjump ships: 0, Total fighters: 0, Planets: 1
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 647 (fuel)
  • Duranium: 378
  • Tritanium: 308
  • Molybdenum: 337

Game Score

  • Military score: 5
  • Inventory score: 10
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 8: Massive expansion (+3 planets)
  • Turn 9: Massive expansion (+3 planets)
  • Turn 10: Massive expansion (+4 planets)
  • Turn 11: First combat engagement
  • Turn 19: New starbase built (total: 2)
  • Turn 23: New starbase built (total: 3)
  • Turn 32: Major territory loss (4 planets lost)
  • Turn 40: Heavy losses (9 ships lost)
  • Turn 41: Major territory loss (4 planets lost)
  • Turn 12: Peak of 20 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

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