Analysis for korax flor (The Rebel Confederation)
Player: korax flor
Race: The Rebel Confederation
Economic Development
- Planets: 1 → 1 (Growth: +0)
- Total factories: 200 → 1
- Total mines: 200 → 0
- Population: 24840 → 1 clans
- Average expansion rate: 0.43 planets/turn
Military
- Total ships: 0 (Capital: 0, Freighters: 0)
- Starbases: 0
- Battles won/lost: 30/16
- Ships built: 25, lost: 26
- Overall combat efficiency: 65.2%
Race-Specific Utilization
- Race ability score: 2.0
- Details: Hyperjump ships: 0, Total fighters: 0, Planets: 1
- Rating: ⚠️ Race abilities were barely utilized
Mineral Reserves
- Neutronium: 647 (fuel)
- Duranium: 378
- Tritanium: 308
- Molybdenum: 337
Game Score
- Military score: 5
- Inventory score: 10
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 8: Massive expansion (+3 planets)
- Turn 9: Massive expansion (+3 planets)
- Turn 10: Massive expansion (+4 planets)
- Turn 11: First combat engagement
- Turn 19: New starbase built (total: 2)
- Turn 23: New starbase built (total: 3)
- Turn 32: Major territory loss (4 planets lost)
- Turn 40: Heavy losses (9 ships lost)
- Turn 41: Major territory loss (4 planets lost)
- Turn 12: Peak of 20 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets